FROM THE COMMUNITY COLLECTION
Stone Pit
Created by Horo
Essentially an experiment using photographic materials. I wanted to something like this the moment I saw David's Screenslope. The problem with using photos for the material on terrains (here 7 terrains, 2 photographs) is the missing option in Bryce to blend over textures/materials when using them on adjacent objects. Not all seams are obvious but some are. Another problem pops up when using a wide camera angle (here 120? at 100%): the picture material gets distorted when near the camera. The vehicles are from DAZ3D. Lit by a weak sun, subdued shadow setting and the MoonBlueGrey HDRI, X=180?, Quality 16, Intensity 10, Effect 40 with Linear 100.
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- Lighting is excellent. Materials are awesome. Yes there are resolution issues but the answer is just a higher resolution bmp image, and maybe some bumpmapping. Lighting is incredibly good!