FROM THE COMMUNITY COLLECTION
PopSea
Created by Popgriffon
This is my sea material. Best used with Mordor fractal generated terrain. Terrain 3D size: 150*15*150 BU. It's good to place this terrain above black infinite plane to give sense of "abyss". Slow rendering with IBL.
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- ooh, that's good! Water, simple as it seems, can be quite a challenge. I like the hint you give about the black colored ground plane to add a sense of depth. Most artists would use lowered transparency or really high refraction, but this has a negative effect on the transparency so using a black ground plane produces better results. Thanks for the other hint regarding the terrain surface used. Now when it comes to terrains and water materials, the material will look very different when the terrain mesh is set to a "solid" as apposed to the default "hollow" setting. Which setting do you usually prefer for the terrain?