FROM THE COMMUNITY COLLECTION
Metal512
Created by davidbrinnen
Picture driven metallic effect. Models taken from http://www.daz3d.com/i/shop/itemdetails/?item=11542 including Horo's HDRI backdrop. TA render with scattering correction. This material used for everything, but with reflection set to 0 for ground.
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- Seems fine. But once again i find myself distracted by the high degree of diffusion. It almost seems less plausible to me because of it. Also, there is something odd with the reflections. it almost looks as if an image is being stretched along the height of the loops. Almost like the reflections are drawn onto the objects instead of being reflected from within the environment. not sure how describe what I am perceiving.